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The angler fish consists of 4 separate objects. The upper and lower sets of teeth, the tongue and the angler itself.
The tongue and teeth are relatively low poly and require subdivision smoothing.
The Angler fish and tongue are UV mapped. Both consisting of a color map and greyscale bump map. The resolution of the angler's texture maps are 2000 x 2000 pixels. The resolution for the tongue's texture maps are 1000 x 1000 pixels.
The two formats currently available are 'blend' and 'obj'. Each of these formats are available in separate zip folders. The texture maps are included in the zip folders for both formats.
When importing the 'obj' it may be necessary to reload the texture maps. The angler's teeth have a simple blue transparent material applied to them. It may be necessary to recreate the transparency in the program you are using.
A preview is available. It is an interactive flash turntable. Simply use your cursor to move it.