---UPDATED 2011---
High Detailed African Elephant, completely UVmapped and smoothable, made with Maya.
This scene is Ready to render exactly as you see above with MentalRay settings.
Geometry based on quads with just a few tris where needed.
It comes with high resolution textures.
color: 4096x4096
bump: 4096x4096
diffuse: 4096x4096
specular: 4096x4096
tail_color: 1024x1024
tail_trans: 1024x1024
This model is smoothable. The lower level of detail has 2488 polygon count and it is perfect for games. The highpoly has 37352 polygons.
Each format (maya/obj/fbx) include 2 resolutions:
lowpoly(main body) : 2488 poly
highpoly(main body) :37352 poly
Formats included:
.mb (maya 2009 binary)
.ma (maya 2009 ascii)
.obj (alias wavefront)
.fbx (kaydara)
FBX is directly exported from maya with texures assigned.
Obj is directly exported from Maya (.mtl included)
The images on white background have been made for presentation purpose as per Turbosquid request, the actual light rig is including ground shadow setup (see the other renderings with coloured background)
NO POSTWORK ON THESE RENDERS (MENTAL RAY)