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2015 BMW M3 (Low Interior)

Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Mar 10, 2014
CheckMate Lite Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Native Default Scanline
Lightwave 9.3 Native Default Scanline
3ds Max 2010 Native Default Scanline
Maya 7.0 Native Maya Software
Softimage 7.5 Native Default Scanline
Other Formats
3DS
OBJ
3D Model Specifications
Product ID:801421
Published:
Geometry:Polygonal Quads/Tris
Polygons:95,465
Vertices:105,670
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 173 products
Achievements:
2 Ratings Submitted
Product Rating
Categories
Description
High detailed 3D model of 2015 BMW M3 Sedan with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and lights. Total number of objects is 12. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 3 textures, which have same resolution 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Softimage, Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 95,465 faces and 105,670 vertices
       • MeshSmooth level 1: 380,455 faces and 402,118 vertices
       • MeshSmooth level 2: 1,330,042 faces and 1,370,046 vertices

   - .scn, .mb and .obj formats:
       • low: 95,465 faces and 105,670 vertices
       • medium: 380,455 faces and 402,118 vertices
       • high: 1,330,042 faces and 1,370,046 vertices

   - .lwo and .c4d formats:
       • low: 95,465 faces and 105,670 vertices
       • medium: 380,455 faces and 402,118 vertices
       • high: 1,330,042 faces and 1,370,032 vertices

   - .3ds format:
       • low: 189,525 faces and 165,159 vertices
       • medium: 760,910 faces and 515,652 vertices
       • high: 2,660,084 faces and 1,594,985 vertices
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