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2015 BMW i8 (Low Interior)

Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Dec 5, 2013
CheckMate Lite Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Native Default Scanline
Lightwave 9.3 Native Default Scanline
3ds Max 2010 Native Default Scanline
Maya 7.0 Native Maya Software
Softimage 7.5 Native Default Scanline
Other Formats
3DS
OBJ
3D Model Specifications
Product ID:781283
Published:
Geometry:Polygonal Quads/Tris
Polygons:74,596
Vertices:81,229
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 173 products
Achievements:
2 Ratings Submitted
Product Rating
Description
High detailed 3D model of 2015 BMW i8 with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and lights. Total number of objects is 9. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 5 textures, which vary in resolution from 416x94px to 4096x4096px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Softimage, Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 74,596 faces and 81,229 vertices
       • MeshSmooth level 1: 297,389 faces and 311,507 vertices
       • MeshSmooth level 2: 1,189,556 faces and 1,217,649 vertices

   - .c4d, .lwo, .scn, .mb and .obj formats:
       • low: 74,596 faces and 81,229 vertices
       • medium: 297,389 faces and 311,507 vertices
       • high: 990,815 faces and 1,014,927 vertices

   - .3ds format:
       • low: 148,197 faces and 127,711 vertices
       • medium: 594,778 faces and 400,029 vertices
       • high: 1,981,630 faces and 1,194,447 vertices
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