3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports

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3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports
3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports
3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports
3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports
3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports
3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports
3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports
3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports
3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports
3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports
3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports
3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports
3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports
3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports
3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports
3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports
3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports
3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports
3d model 2010 nationwide nascar cot - Nationwide 2010 NASCAR Ford by 3DAutosports
This is a model that replicates the new Nascar Nationwide series COT car for the 2010 season. This model is great for rendering templates and paint schemes.

I created a simple layout on a 4094x4096 (psd) texture. The max scene also includes all textures including the HDR image. All renders were created with the scan line render.

The car mesh is around 30,500 polys. The wheel are only 236 polys but use poly smooth in the render. The inside of the car was modeled and textures to appear to be in dark shadow. Reducing polycount inside the car to increase render times.

Please download the 360° preview to get a better view of the vehicle.

Please note, if you are not using going to use the max file, depending on your 3d software you might need to re-apply the textures to the 3ds or obj formats.

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Product File Downloads
3D Studio Re-apply T (.3ds)  703 KB
Autodesk FBX (.fbx)  1.2 MB
Other PSD Source (See Notes)  44 MB
3ds Max 9.0 (.max)  12 MB
OBJ Re-apply T (.obj)  1.4 MB
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Product License
Editorial Royalty FreeView License
FAQ
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under our Editorial License.
3D Model Specifications
Product ID:508481
Published:Jan 8, 2010
Geometry:Polygonal
Polygons:31,500
Vertices:18,500
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Unknown
Previews
360°Preview.exe 5.4 MB
360° Turntable Preview
Product Rating
1 Rating Submitted