3d model of Mirror Carp.
Model is completely textured.
It containt standard 3ds Max material.
High-res textures 3000x3000 pix size
- Dffuse Color;
- Specular Level.
Bump channel maps are 16-bit grayscale.
UVW coordinates of objects are unwrapped
and edited carefully (separated by materials).
Model is subdivided. Mesh Smooth modifier was assigned before preview render (separated by smoothing groups).
Modifier stacks are not collapsed.
None-original formats (none-3ds Max) are contains
Hi, Mid and Low poly models meshes.
Preview Images were obtained using