Mercedes E Class 2010

Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "mercedes-benz", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3DS
Cinema 4D 9.6
Lightwave 6.0
3ds Max 6.0
Maya 8.0
OBJ

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3D Model Specifications
Product ID:504491
Published:
Geometry:Subdivision
Polygons:173,156
Vertices:190,242
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Unknown
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since May 2002
Currently sells 211 products
Achievements:
Unrated
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Legal Notice: The intellectual property depicted in this model, including the brand "mercedes-benz", is not affiliated with or endorsed by the original rights holders.

Description
Accurate very high definition Mercedes Benz E Class 2010 model with detailed interior fully textured. Headlights and taillights are modeled and have bump maps applied. The model includes textured and modeled tires.{br/}{br/}Max 6.0 Format:{br/}Meshsmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set meshsmooth to select the SubD objects and the Named Selection Set interior for the interior. The doors are animated.{br/}The polygon count is 173156 polygons at meshsmooth level 0{br/}{br/}Maya 8.0 Format:{br/}In 3 different resolutions ranging from 168276 to 1558748 polygons. Interior and exterior are saved separately so you can render the car also without the interior.{br/}{br/}Cinema 4D 9.6 Format:{br/}In 3 different resolutions ranging from 168276 to 1558748 polygons. Interior and exterior are saved separately so you can render the car also without the interior.{br/}{br/}Lwo 6.0 Format:{br/}In 3 different resolutions ranging from 168276 to 1558748 polygons. Interior and exterior are saved separately so you can render the car also without the interior. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in XSI or any Software supporting SubD.{br/}{br/}Obj Format:{br/}In 3 different resolutions ranging from 168276 to 1558748 polygons. Interior and exterior are saved separately so you can render the car also without the interior. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in XSI or any Software supporting SubD.{br/}{br/}3ds Format:{br/}In 3 different resolutions ranging from 332673 to 3116020 triangles. Interior and exterior are saved separately so you can render the car also without the interior.{br/}{br/}Previews rendered in XSI.
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