Excellent 3D model of a worker completed textured, rigged and animated. Made in 3ds max and Zbrush. Model with great detail, very well constructed topology, almost with only quads polys.
- Accompanying textures. Materials is all 3dsmax standard, and a version of skin material from finalrender for better results. Material include bump mapping.
-Fully rigged using CAT (default animation tool from 3dsmax 2012) and normal morpher for facial expressions and lipsinc.
- A lot of ready to use animations. Its easy to make additional animations.
- Available in MAX (2010 or above), FBX and OBJ file and 3DS.
- Facial Setting (morpher):
Mouth open / Vogal A
Vogal U
Vogal O
Vogal E
Vogal I
Right Eyebrow Up
Left Eyebrow Up
Laughing
Textures:
- Bump Maps for:
Face, Hairs, Cloths, Glasses, Hands e etc.
- Color Maps for:
Face, Hairs, Cloths, Glasses, Hands e etc.
- Spec Maps for:
Face, Hairs, Cloths, Glasses, Hands e etc.
- Animations in this package:
Stand Talking Version A
Stand Talking Version B
Stand Talking Version C
Stand Talking Version D
Walking and Talking Version A
Walking and Talking Version B
Walking and Talking Version C
Walking and Talking Version D
Walking and Talking Version E
- Additional Objects:
A steel cable.
All scenes in version for default scaneline render and Final Render. For maximum features finalrender is needed (skin subsurface scattering, dome light, rec light, GI nd etc.)
I can make others animations for demand, as the version of these scenes for other renders like Vray, Brasil, Maxwell and etc. Just ask for it.