WestJet Boeing 737-700w.
This is a High Poly model with 8K texture maps. The files have 4K maps assigned for less compatible systems and 8K maps are included with each format with suffix '8K' in the file name. The body of the plane is kept high poly to accomodate the small windows and avoid boolean at the same time because booleaned mesh gives lighting issues most of the time.
UVs are done for every mesh including ones which does not require texture maps.
This model has
NO N-GONS (faces with more than 5 sides)
NO OVERLAPPING UV's
RIGGING & ANIMATION FRIENDLY MESH FLOW
NO BOOLEAN OR CLASHING MESH (to avoid lighting issues)
UV's UNWRAPPED AND LAYOUT DONE
USE SMOOTH/TURBOSMOOTH MODIFIER TO GET THE OUTPUT LIKE IN THE IMAGES (body and nose does not require smooth).
4k textures are assigned and 8K textures are included.
Each *.rar* file contains Mesh file, Texture map(4K-4096x4096 and 8K-8192x8192) and Specular map (1K-1024x1024).