Sandra v2.0 SSS max7

All Extended Uses
Included Formats
3ds Max 9.0 mental ray
3ds Max 7.0 mental ray
Other (maps)
Other (info)
3D Model Specifications
Product ID:506213
Published:
Geometry:Polygonal Quads/Tris
Polygons:12,220
Vertices:12,439
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2005
Currently sells 164 products
Achievements:
4 Ratings Submitted
Product Rating
Description
=====INFO=====
It's a high quality child model, ready for any type of animation:
- BIPED system attached to body and clothes.
- 40 MORPH channels for facial expressions, 11 for correct lipsynk.
- WIRE PARAMETERS to automate different morphs and materials.
- 29 *.jpg and 4 *.bmp, high quality textures - 274mb.
- FACE, BODY, HANDS and LEGS textures, 4096x4096 each. Diffuse + Bump(Specular) version.
- 4096x4096 HAIR opacity, color and specular textures. No plugin for render.
- Clean edge-loops based topology.
- Animated hair and earrings, wind and gravity.
- LIGHT/RENDER/GI/HDRI setup for mental ray 3.3
- max 7.0 or higher compatible.
- System Unit: cm (height: 125cm)

=====SUPPORT=====
- Contact the author via 'SUPPORT TICKET' for any questions or troubleshooting.

Body                                                - 7326 polygons, 7374 vertices
Body with teeth, eyes and hair - 12220 polygons, 12439 vertices
All objects in scene                     - 35336 polygons, 32172 vertices

=====MORPH CHANNELS(40)=====
- Mouth Open
- Lips Open
- Smile
- Evil-Innocent (frown/surprise)
- Mandible Front
- Mandible Left-Right
- Mandible Open
- Eye Left
- Eye Right
- brow left
- brow right
- LipTip Left
- LipTip Right
- Lips UpLeft
- Lips UpRight
- Lips DownLeft
- Lips DownRight
- Lips Left-Right
- Lips Up-Down
- Tongue Lick
- Tongue Lips Lick
- Tongue Left-Right
- Chin Up-Down
- A
- E
- O
- U
- C,D,G,K,N,R,S,Y,Z
- F,V
- Th
- L
- M,P,B
- W,OO,Q
- Rest
- Cheek Left
- Cheek Right
- Auto Eyes Up/Down (automated)
- Auto Eyes Left/Right (automated)
- Eyes Pupil Size

=====files=====
- sandra_v2.0_SSS_max7.max - 3ds max 9.0 file, with light/render/GI/HDRI setup for mental ray 3.3
- maps.rar                                     - maps/textures
- info(SandraSSS).rar                - info/tips/tricks

=====maps(33)=====
- face_diffuse.jpg                         - Sandra        4096x4096
- face_bump.jpg                           - Sandra        4096x4096
- face_reflect.jpg                           - Sandra        4096x4096
- body_diffuse.jpg                        - Sandra        4096x4096
- body_bump.jpg                         - Sandra        4096x4096
- hands_diffuse.jpg                     - Sandra        4096x4096
- hands_bump.jpg                      - Sandra        4096x4096
- hands_reflect.jpg                      - Sandra        4096x4096
- legs_diffuse.jpg                         - Sandra        4096x4096
- legs_bump.jpg                            - Sandra        4096x4096
- legs_reflect.jpg                           - Sandra        4096x4096
- hair_opacity.bmp                        - Sandra        4096x4096
- hair_specular.bmp                     - Sandra        4096x4096
- hair_brown.bmp                         - Sandra        4096x4096
- hair_blonde.bmp                        - Sandra        4096x4096
- teeth.jpg                                        - Sandra        2048x2048
- teeth_bump.jpg                            - Sandra        2048x2048
- teeth_back_surface.jpg            - Sandra        2048x2048
- tongue.jpg                                    - Sandra        2048x2048
- tongue_subdermal.jpg             - Sandra        2048x2048
- gums.jpg                                     - Sandra        1024x1024
- gums_subdermal.jpg                - Sandra        1024x1024
- eye_diffuse_blue.jpg                  - Sandra        2048x2048
- eye_specular_color_blue.jpg   - Sandra        2048x2048
- eye_diffuse_green.jpg               - Sandra        2048x2048
- eye_specular_color_green.jpg - Sandra        2048x2048
- eye_diffus

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