- Pot Helm –
Photorealistic model of a medieval Pot Helm with Leather Liner and Wool Cap, ideal for close-ups and print work. The mesh is highly optimized, very clean and has no NGones or unnecessary vertices.
Modeled in real-world scale.
The Model is ready to render exactly as seen above in standard scanline renderer.
The helmets poly count is 62'900 (quads) at a TurboSmooth level of 1. The stack is not collapsed so the poly count can be easily changed by removing or changing the subdivision modifiers.
The model is fully UV textured (more details see below)
Everything is named an well organized into layers and selection sets.
- Scene –
The scene and lights are included.
- Materials -
The model is provided with the following textures:
Pot Helm (Raytrace Material/Phong)
- diffuse map (2048x2048 /png)
- bump map (2048x2048 /png)
- spec map (2048x2048 /png)
- blood map (2048x2048 /png)
- blood mask (2048x2048 /png)
- tarnished metal map (2048x2048 /png)
Leather Liner (Standard Material/Blinn)
- diffuse map (2048x2048 /png)
- bump map (2048x2048 /png)
- spec map (2048x2048 /png)
Wool Cap (Standard Material/Oren Nayar Blinn)
- diffuse map (2048x2048 /png)
- bump map (2048x2048 /png)
- spec map (2048x2048 /png)
- normal map (2048x2048 /png)
Rivets (Raytrace Material/Phong)
- diffuse map (512x512 /png)
- bump map (512x512 /png)
- spec map (512x512 /png)
Laces (Oren Nayar Blinn)
- diffuse map (512x512 /png)
- bump map (512x512 /png)
- spec map (512x512 /png)
Cloth (Oren Nayar Blinn)
- bump map (1024x1024 /tga)
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The Asset is available in the following file formats:
3ds max 2010
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All images are rendered with 3ds max Scanline Renderer or Mental Ray.