| This is a low-poly screen, meant for video games and other real-time 3d. It is a single mesh, with UVW coords. in both formats, and one 512x512 diffuse texture and one 512x512 illumination texture (for lighting the screen up). Poly count is counting polys - there are actually about 70 triangles in the model. The 3ds file no longer has the annoying 8.3 filename limitation, as all textures have only 8 characters in their name. That way, the 3ds file should load and work without you having to change anything. xedium@xedium3d.com |