|3ds Max 8|
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-Oporators video monitor can be texture mapped to display video image.
-Camera light is separate so you can have it turned on or off.
-Camera base & tripod are separate objects so you can tilt and swivel the camera if desired.
-Camera lens can be given the look of a real camera's lense with glass settings.
Poly = 13606 Objects = 14
Poly = 13606 Objects = 28
Basic shaders are included, see samples.