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Lioness

All Extended Uses
Included Formats
Aug 4, 2011
CheckMate Pro Certified
Maya 2011ma/mb Native mental ray
Other Formats
Autodesk FBX fbx Default Scanline
OBJ obj/mtl Default Scanline
3D Model Specifications
Product ID:596587
Published:
Geometry:Polygonal
Polygons:9,256
Vertices:9,420
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2005
Currently sells 299 products
Achievements:
Unrated
Product Rating
Description
High Detailed Photorealistic Lioness, completely UVmapped and smoothable, made with Maya - Shave and A Haircut for fur(see the bottom of the page for further informations)
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This scene is Ready to render exactly as you see above (-see NOTE-) with MentalRay settings.
This model has been modeled with a clean topology based on loops and quads. It is ready to be rigged and smoothable.
-Teeth,Gum,Tongue included.

The model is provided with 4k high resolution textures (color maps are .TGA):

color (4096x4096)
normal (4096x4096)
specular (4096x4096)
eye_color (1024x1024)
eye_diffuse (1024x1024)

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Eyeballs, teeth and tongue are modeled separately

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This pack includes all the following formats:

.mb (maya 2011 binary)
.ma (maya 2011 ascii)
.obj (alias wavefront)
.fbx (kaydara)

FBX is directly exported from Maya.
Obj is directly exported from Maya (.mtl included)

The Maya 2011 formats are ready to render exactly as you see above with MentalRay and Shave and A Haircut settings.

Polycount (quads) (ma,mb,obj,fbx):

total: 9256
main: 6554
eyeballs:432
teeth: 2056
tongue:214

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NOTE:
The Fur is made with Shave and A Haircut for Maya 2011 so you would need that software to render the fur out.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
The actual rendering time is about 6 minutes for a 1200x1200 frame (rendered on a system based on intel pentium quadcore with 8 gigs ram)
- 5 different hair systems for a total of 430k hair prims -
The Shave and Haircut Fur is included in each MAYA 2011 format (ma/mb).
The OBJ and FBX formats don't include the Shave and Haircut Fur, but are included hair curves created by hair primitives (maya 2011 .ma) so you can use them as guides if you' re using a different Fur/Hair plugin.

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The image on white background has been made for presentation purpose as per Turbosquid request, the actual light rig is including ground shadow setup (see the other renderings with coloured background)
NO POSTWORK ON THESE RENDERS (MENTAL RAY)

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