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Light Fixture 04

All Extended Uses
Included Formats
3ds Max 2013 Default Scanline
Autodesk FBX
OBJ
Other Files
lightfixture04_textures_source_psd.zip
Photoshop CS6 Texture Source Files
3D Model Specifications
Product ID:758005
Published:
Geometry:Polygonal Quads/Tris
Polygons:640
Vertices:669
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since January 2009
Currently sells 158 products
Achievements:
Unrated
Product Rating
Description
• Light fixture is low poly and ready for use in games or real time renders.
• Modeled in 3ds Max 2013
• Normal map was baked from a high poly model

• Renders are taken from the viewport using a Direct X shader

Because game engines have varying support for transparency, this product comes in two versions: one with a glass cover and one without. The 3ds Max renders show the version without the glass cover. The UDK render shows the product with the glass cover.

||SPECS||

Low Poly Model (2 Objects)

• lightfixture04_glass
• lightfixture04_noglass


|| Geometry ||
• 1262 Tris
• 640 Polys
• 669 Verts

• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space
• Model scaled to approximate real world size (inches)
• Approximate dimensions: W:7'' x L:5'' x H:14''
• Model centered at the origin
• All materials and objects named appropriately
• Tested in the UDK
• No special plug-ins needed to use this product
• 3ds Max 2010 version also available
• .obj and .fbx versions exported from 3ds Max 2013

|| Textures ||

• 512x512 diffuse, specular, (optional) emissive, (optional) opacity and normal textures
• Textures in .tga and .png formats
• Photoshop CS6 source files with named groups and layers available upon purchase.
• Model texture paths are stripped
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