Lich Lord / Wraith type game model. The geometry is edge-loop based and optimized for real-time game engines. It is fully textured and ready for being rigged. --- The asset includes three different scenes. 1. The textured model without a camera or lights. 2. The textured model in a “3-point lights” environment plus a camera. 3. The one above including a particle system for the smoke effect (200 Frames) The Polycount of the model is = 4158 (quad) --- The model is provided with the following 13 tga textures: Skeleton: color map(1024x1024) bump map(1024x1024) specular map (1024x1024) opacity map (1024x1024) Robe: color map(1024x1024) bump map(1024x1024) specular map (1024x1024) opacity map (1024x1024) Armour: color map(512x512) bump map(512x512) specular map (512x512) opacity map (512x512) Particle Effect: Smoke-Sprite (128x128) --- The Asset is available in the following file formats: 3ds max 9 3ds max 2008 --- All images are rendered with 3ds max standard scanline renderer. |