Seven Kobold warriors armed and ready for use in a DirectX or Xbox 360 game. The Kobold model has 710 frames of animation recorded at 60 frames per second: 1-60 Walking (Loop) 61-90 Take Cover 91-150 Jumping (Forward) 151-230 Idle 1 (Loop) 230-290 Attack 1 (Swipe) 291-335 Attack 2 (Chop) 336-385 Attack 3 (Thrust & Rip) 386-445 Idle 2 (Loop) 446-465 Pain 1 466-485 Pain 2 485-500 Defeat 1 501-525 Defeat 2 526-586 Strafe Left (Loop) 586-590 Switch Stance 591-650 Strafe Right (Loop) 650-710 Hop (Backward)The included models have: Kobold: 788 triangles, 396 vertexes Metal Sickle: 212 Triangles, 108 Vertexes Shield 1: 60 Triangles, 32 Vertexes Claw Sickle: 148 Triangles, 76 vertexes Shield 2: 108 Triangles, 56 vertexes |