Retail - Bev Machine - Juice 3

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'minute maid' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 9 Default Scanline
3ds Max 7 Default Scanline
Lightwave 6 Default Scanline
Maya 5 Default Scanline
Softimage 2 Default Scanline
3DS
trueSpace
OBJ
Other Files
BB - Retail - Juice 3 Flavor - MAPS.zip
Maps + MTL file
3D Model Specifications
Product ID:290027
Published:
Geometry:Polygonal
Polygons:9,849
Vertices:5,303
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since February 2003
Currently sells 247 products
Achievements:
1 Rating Submitted
Product Rating
Description
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Please search 'BlueBrain Grocery' for our updated models and complete collection.
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The BlueBrain3D grocery collection features low polygon models optimized to look great but render fast.

LOW POLY

Individual objects are low poly, suitable for games or real-time applications.

EASY MATERIALS

We use as few texture maps as possible and the most basic materials possible so you can achieve great results immediately.

FAST RENDERS

We worked with basic materials only, no procedural maps, no Fresnel shaders, no advanced lighting – all optimized to keep render speed fast yet produce quality results. All preview images rendered with scanline renderer with basic lighting setup.

WELL ORGANIZED

Objects are to scale (or very close), all materials are well named, all texture maps are well named and organized, all reflection maps reference the same map so you can easily change reflections on all materials - and we took care to test the converted formats to insure the conversions were successful. We're confident you'll find the models easy to work with and customize to your needs.

DISCLAIMER

As low poly models they are not intended for tight close-up renders. The models were produced in MAX and converted to other formats. Some customization of lighting, reflections, environment, render settings etc will be required to achieve identical results to preview images.

SUPPORT

We're confident our models will import correctly, take a minimum amount of effort to integrate and customize in your scene, and will render well. If you encounter any difficulties or require the models in another format, let us know and we'll do our best to help quickly - we know the deadline is always near!
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