| IMPORTANT: Although the textures are correctly assigned and mapped in every format, the shaders and renders of the thumbnails are only from the 3ds max and VRay version. Some procedural shaders have been used for the 3ds max version so you'll need to recreate again in your own software (easy noise procedural shader). The model includes the control mesh with no subdivisions ready to subdivide with Catmull-Clark subdivisions, so you can subdivide as much as you need in your own software. Perfect for extreme close-ups. The 3ds max file includes vray and scanline versions. Other formats carefully exported and checked with convertion tools and plugins. Materials assigned and textures mapped but noise shaders should need done again in other formats than 3ds max. |