Streets and Highways Construction

All Extended Uses
Included Formats
3ds Max 2009 Default Scanline
3ds Max 2009 V-Ray 2,4
Autodesk FBX
OBJ
Other Files
05_max_ElementsHighway+Streets.rar
Bonus scene - all elements collection
06_FBX_ElementsHighway+Streets.rar
Bonus scene - all elements collection
07_OBJ_ElementsHighway+Streets.rar
Bonus scene - all elements collection
psd_tcRoadD.rar
Bonus psd file for road stripes
3D Model Specifications
Product ID:582579
Published:
Geometry:Polygonal Quads/Tris
Polygons:891,174
Vertices:1,077,265
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since September 2004
Currently sells 310 products
Achievements:
1 Rating Submitted
Product Rating
Description
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HIGHWAY with STREETS CONSTRUCTION
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(Updated in March 2015 - completely new models and textures)
-
This is very accurate complete scene of highway with streets. Good mesh topology, very high resolution of road textures, detailed kerbs. There is also bonus scene with all elements separated, as base to create own roads construction (please check preview images).

Construction contains 37 elements:

- 6 low highway elements plus 4 turns,
- 5 middle highway elements plus 4 turns,
- 6 highway descents,

- 1 street crossing plus 6 other street fragments, Type A,
- 1 street crossing plus 4 other street fragments, Type B,

other models:

- street lamps,
- traffic lights,
- road gates with signs,
- street signs
--
Two versions included:

- 3ds Max - standard version with standard materials, no light,
- 3ds Max – V-Ray version with V-Ray materials, light and render setups (ready to render like images above),

Exported formats has no bugs, Uv works correctly. Obviously there is no light in exported formats.
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PROFESSIONALLY MODELLED

Models made without ngons and to keep polycount as low as possible.

CHECK MATE PRO standard:

- no isolated or overlapped vertices,
- no overlapped faces,
- mostly quads (98,6%)
- real worlds scale (meters), objects at 100% scale at object level,
- no extraneous, unnecessary objects etc.
- grouped, ready to merge into the scene,
- polycount - 891.174 (single element 4000-8000)

Mesh is not intended for subdivision.
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WELL ARRANGED

Like all our scenes this project is handy to use and easy to modify.

In this product there is no problem with multiplied materials and textures.

Each material has his 'material-sample' object in the scene so you don’t have to search and reapply materials.
Each object has assigned only one material so there is no annoying Multi/Sub-Object materials!

Materials, textures, objects are clearly named in English. Models are separated on layers, very easy to work with.

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There are 26 textures in dimensions:
2048x6874 (asphalt), 1024x6874 (asphalt), 606x6874 (asphalt), 4098x4098 (asphalt), 4098x907 (asphalt), 2048x907 (asphalt), 8400x1800 (sidewalk), 3568x2336 (concrete), 2048x2048, 1024x1024, 512x512 etc.

FILES IN ARCHIVES

- 01_max_HighwStreets_standard.rar:
01_max_HighwStreets_standard.max + textures,

- 02_max_HighwStreets_Vray.rar:
02_max_HighwStreets_Vray.max + textures,

- 03_FBX_HighwStreets.rar:
03_FBX_HighwStreets.fbx + textures,

- 04_OBJ_HighwStreets.rar:
04_OBJ_HighwStreets.obj,
04_OBJ_HighwStreets.mtl
+ textures

additional files:

- 05_max_ElementsHighway+Streets.rar:
05_max_All_Elements.max + textures,

- 06_FBX_ElementsHighway+Streets.rar:
06_FBX_All_Elements.max + textures,

- 07_OBJ_ElementsHighway+Streets.rar:
07_OBJ_All_Elements.max + textures,

- psd_tcRoadD - psd file of one of asphalt texture,


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Check rest products from 3D_Multimedia - highways collections, huge cityscapes, ci
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