-- Originally created with 3da Max 2011 --
|| SPECS ||
- Model is a set of 9 separated objects.
- 14,573 polygons
- Preview images rendered with 3ds Max finalRender
- Standard materials only.
- Textures are hand painted
- 4096x4096 (2) Hero_body,Hero_body_bump
- 512x512 (1) Hero_EyeLBlue
|| GENERAL CHARACTERISTICS||
- Clean mesh edge loops, Tris/Quads Only.
- Model has real-world scale and is centered at 0,0,0. (he is 172cm tall)
- Objects, Materials, Textures use meaningful names. (striped texture path names)
- Scene objects organized by layers.
- No Third-party renderer or plug-ins needed.
|| SETUP ||
- Rigged with Biped system and Skin modifier.
- Complete face rigging
Unwrapped UV Maps, preview included
|| ANIMATION ||
0 frame - standart pose
40-160 frames - walk
160-270 frames - axe kick
.bip files included
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