| Head of an old man ... sculpted in ZBrush 3.1 Normalmap created with ZBrush 3.1 Colormap created with ZBrush 3.1 converted to Cinema 4d Note : The skincolors are depended of the lightening setup i've used (ChanLum Plug in) ... you can change it into a subsurfacescattering effect (Leuchtenkanal / Illumination channel) |