3D model custom 3ds Max 2015 V-Ray v.2.50.01. Used modifier Hair and Fur (WSM).
The cloth was simulated in the program Marvelous Designer 4.
When modeling scene are used triangular and quad-sided polygons. All objects in the scene have unique names. If necessary, you can easily change the color, size and the number of polygons of a model.
Hair, eyebrows and eyelashes is modeled using a modifier Hair and Fur (WSM). Modifier Hair and Fur active, to be able to change the settings according to your requirements.
Archive for download contains:
- file Marvelous Designer 4.
Polygons and vertices in the model Character:
- polygon - 12234
- vertices - 12301
Polygons and vertices in the model clothing and shoes:
- polygon - 44469
- vertices - 45535
Triangular polygons - 188
Quad-sided polygons - 56515
- polygon - 56703
- vertices - 57836