| animated grizzly bear description: These files contain a maya project for a rigged and animated grizzly bear. The mesh is 522 tris. the bear is rigged and animated the rig consists of a parented controllers along the spine, a head control foot controls ik controllers for feet fk controllers for feet ik/fk switch for feet to animate a cycle in place animate foot controls in a cycle, then displace using bear_world
to animate over complex terrain leave bear_world in place animate by displacing bear_root (center of gravity) and foot controls animations are on the following frame ranges: Bind pose 0 Walk cycle 1-30 (tested with displacement) Run cycle 35-55 Idle 60-160 (stands up and looks around) Attack 170-210 (rear and lunge) Death 220-250 |