Grand helmet - popular medieval armor element of defence.
POLYCOUNT: single object = 412 polygons
Contains following textures:
diffuse map (1024 × 1024)
normal map (1024 × 1024)
specular map (1024 × 1024)
AND AS A BONUS:
object space normal map (1024× 1024)
ambient occlusion map (10241 × 1024)
Rendered with Mental Ray using standard Maya materials (use Blinn or Phong for a better visualization result).
Helmet was modeled in a real world scale (32,6 centimeters).
Scene contains lights, as on thumbnails.
Model is created for game development, game industry, but still can be used in other visualization purposes.