Zombie (Ghoul)

All Extended Uses
Included Formats
3ds Max 2012 Default Scanline
Autodesk FBX 2012
OBJ
Other Texture512
Other Textur1024
Other Textur2048
3D Model Specifications
Product ID:793342
Published:
Geometry:Polygonal
Polygons:4,173
Vertices:3,725
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2013
Currently sells 10 products
Achievements:
Unrated
Product Rating
Description
Low poly animated ghoul model ( zombie) and the grave for your game.
Ghoul :
Polygons - 3042
Vertices - 2947
Texture .PNG (Diffuse_blue, Diffuse_green, NormalMap, Self-Illumination, Speculyar, Ambient_Occlusion, LightMap)
Texture resolution : 2048x2048, 1024x1024, 512x512
Rope :
Polygons - 594
Vertices - 297
Texture .PNG (Diffuse, NormalMap, Ambient_Occlusion, LightMap)
Texture resolution : 1024x1024, 512x512
Shackles:
Polygons - 594
Vertices - 297
Texture .PNG (Diffuse, NormalMap, Ambient_Occlusion, LightMap)
Texture resolution : 1024x1024, 512x512
tombstone :
Polygons - 408
Vertices - 348
Texture .PNG (Diffuse, NormalMap, Ambient_Occlusion, LightMap)
Texture resolution : 2048x2048, 1024x1024, 512x512
Coffin ( cover):
Polygons - 10
Vertices - 12
Texture .PNG (Diffuse, NormalMap, Ambient_Occlusion, LightMap)
Texture resolution : 2048x2048, 1024x1024, 512x512
Coffin authority:
Polygons - 16
Vertices - 16
Texture .PNG (Diffuse, NormalMap, Ambient_Occlusion, LightMap)
Texture resolution : 2048x2048, 1024x1024, 512x512

16 animations used character studio (biped) ( download the video file for viewing animations ) .
Name and animation frames on the timeline :
1) got out of the grave ( 0-199 )
2 ) Idle1 (200-247)
3 ) Idle2 (248-295)
4 ) Idle3 (296-343)
5 ) Idle4 (344-434)
6 ) Eats (435-464)
7 ) Walk (465-497)
8 ) Run (498-516)
9 ) Attack1 (517-536)
10 ) Attack2 (537-560)
11 ) Attack3 (561-584)
12 ) Attack4 (585-634)
13 ) Jump (635-665)
14 ) Hit (666-680)
15 ) Death1 (681-714)
16 ) Death2 (715-740)
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