• Garbage can is low poly and ready for use in games or real time renders.
• Modeled in 3ds Max 2013
• Normal map was baked from a high poly model
• Renders are taken from the viewport using a Direct X shader
Low Poly Model (2 Objects)
|| Geometry ||
• 2088 Tris
• 1044 Polys
• 1060 Verts
• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space
• Model scaled to approximate real world size (inches)
• Approximate dimensions: W:23'' x L:23'' x H:24''
• Model centered at the origin
• All materials and objects named appropriately
• Tested in the UDK
• No special plug-ins needed to use this product
• 3ds Max 2010 version also available
• .obj and .fbx versions exported from 3ds Max 2013
|| Textures ||
• 1024x1024 diffuse, specular and normal textures
• Textures in .tga and .png formats
• Photoshop CS6 source files with named groups and layers available upon purchase.
• Model texture paths are stripped