-Model created and renderer default with 3ds Max 2010.
-Model possible to use in any project: games, real-time simulations, or even illustrations/animations.
-Model in 'T-Pose' joined to CharacterStudio Biped (with physique) and ready for any animation.
-Model resolutions are optimized for polygon efficiency (in 3ds Max the meshsmooth function can be used to increase mesh resolution if necessary).
-No 3rd Party Plug-ins required to load files or render scene.
-Model is fully textured.
-All preview images rendered with standard 3D studio max lights (skylight).
Pinocchio_diffuse.jpg 4096 x 4096