Fisker Atlantic concept high detailed fully rigged 3D model.
All car parts have been carefully modeled on the real pictures including medium poly interiors.
Wheels, body, engine, grids, logos, interiors etc are grouped in layers for an easy management of the scene.
Linear workflow gamma 2.2 optimized textures
All parts are STILL EDITABLE, changing meshsmooth iterations this model become suitable for every kind of needs: realistic animations and super realistic stills.
The model is joined and fully rigged: wheels, doors. see preview images
Lighting and Cameras set.
Ready to render.
Polycount with Meshsmooth iteration 2 same as the preview images is:
All Materials and 4096x4096 textures included diffuse, specular, bump Unwrapped UVs
Really easy to customize the car body texture and export in different formats.
The archives contain both the max 9.0 format Vray materials version FiskerAtlVR and the max 9 mentalray materials version FiskerAtlMR
Thank you for reading