Orthodontic Mannequin

All Extended Uses
Included Formats
May 7, 2014
CheckMate Pro Certified
3ds Max 9.0 Native mental ray

Don't see the file format you need?

Free File Format Conversion

Have questions? Chat with us now.

Live Chat Now 24/7
3D Model Specifications
Product ID:817321
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since December 2005
Currently sells 192 products
2 Ratings Submitted
Product Rating
Photo realistic male/female orthodontic mannequin:

=====| USAGE |=====
- Orthodontics
- Advertising
- Presentation
- Visualization
- High-res film close-ups
- Medicine

=====| FEATURES |=====
- Movable teeth to simulate malocclusion
- Scanned human dentition used as reference
- RIGGED with skin and biped
- MORPH controlled expressions and lip-synk
- MORPH targets included for faster edit (135 objects)
- FACE CONTROL v1.1 system (58 control objects)
- WIRE PARAMETERS to automate different morphs
- DISPLACEMENT map to highlight details
- SSS (Sub Surface Scattering) materials
- 6144x6144 textures (Color, Overall, Bump, Subdermal, BackSurface, Specular, Reflection, Displace)
- “Hair&Fur” hair for realistic results

- 'PEACH FUZZ' facial hair added around mouth (Hair&Fur)
- SPLINE based brows, lashes and nasal hair
- MOUTH v5.2 attached (product ID: 641608)
- Clean edge-loops based topology
- 3ds Max 9.0 or higher compatible
- System Unit: cm

=====| SUPPORT |=====
- Contact the author via 'SUPPORT TICKET' for any questions
- You can update your previously purchased v3.0 models to Anna v4.0
- This model will be updated frequently or upon request

=====| POLY COUNT |=====
Ortho Head: - (1,556 polys, 1,589 verts)
Mouth system: - (19,310 polys, 19,535 verts)
Skull system: - (17,954 polys, 11,690 verts)
Braces Classic: - (6,376 polys, 6,199 verts)
Braces Self Ligated: - (17,320 polys, 17,814 verts)
Brows, lashes, nasal hair: - (splines)
Morph targets: - (139,543 polys, 143,810 verts)
All: - (217,126 polys, 217,277 verts)

=====| TEXTURES - 39 |=====
6144x6144 (JPG x 7) - face
4096x4096 (JPG x 18) - teeth, tongue and skull
3072x3072 (JPG x 3) - face displace, eyes
2072x2072 (JPG x 1)
2048x2048 (JPG x 9) - gums
1024x1024 (JPG x 1)

=====| LAYERS |=====
0 (default) - main face mesh
Accessories - Glasses
Addons - mouth retractors
Bones - rigs of the model
Braces Classic
Braces Self Ligated
Face Control
Hair Body - lashes, brows, peach fuzz
Hair&Fur - hair
Morphs - included for reference and easy updates
Mouth Drive Helpers - additional rigs of the braces system
Shine Details - around gums, bubbles
Skull - jaws muscles and bones anatomy
System Eyes
System Mouth
System Saliva - extra details

=====| TIPS |=====
- Braces and wires will move automatically according the possition of each tooth.
- CenterEyes: Align 'CONTROL-ViewPoint' to 'ViewCenter'. (useful when creating new morph targets, to restore 0.0 values for auto eyes morphs)
- DummyHeadBindCollector - Link to it every object that must move with the head bone.
- DummyJawBindCollector - Link to it every object that must move with the lower jaw.
- Eyelids moves automatically to the left, right, up and down, depending on the 'Control-ViewPoint' helper position.
- The mouth system works correctly, according to the movement of the jaw.
Related Products
More Products by Artist