| Due to the big interest of my Mari model, I create this cheaper, lite version of her. The model and textures are updated, but she has no clothes. Her textures are smaller (2048x2048), but higher quality and better color and details. Light/render setup also included. It's a low (6006 polygons) model, ready for any type of animation. She has a biped system attached and wire parametters for morph targets and materials. Face, Body and Limbs textures, (Diffuse + Bump/Specular) each 2048x2048. Her hair I made by polygon and opacity maps 4096x4096 (no plugin for render). Including 18 morph targets for facial expressions: - lips open - smile - mouth open - eyes blink - eyes iris (size) - tongue out - tongue up - jaw open - jaw side - jaw front - anger (frown//surprise) - eyebrow left - eyebrow right - A - E - O - P - U Skin (body object only) - 6006 polygons, 6050 vertices Body (complete character) - 9217 polygons, 9763 vertices ---files--- - mari_lite_max7.max - 3ds max 7.0 file (including light/render setup) - maps.zip - textures |