Four subdivision female characters modeled in Carrara 4.0 and provided in .car, .3ds, and .obj formats. Based on the Character v3 mesh, this version boasts several improvements from the original design. Like Character v3, Character v3.2 features articulated fingers and nearly all-quad subdivision construction. Lips are seperable, allowing for mouth movement. Eyes and eye lids are modeled separately from the head to make animation easy. Character v3.2 also includes four different clothing styles (pants, bikini, skirt, and sweats), four different hair styles, and two different styles of footwear. Additionally, Character v3.2 includes two different hair colors (blonde and brown) and three different eye colors (blue, green, and brown). UV-maps are similarly constructed, allowing individual character elements to be assembled in a variety of ways. This alows you to take the individual elements and create your own custom character with ease.Rigging could not be exported in the .3ds and .obj versions. However, the models can be easily rigged in your application of choice. All three file formats (.car, .3ds, and .obj) are provided with both the original undivided mesh and the mesh with level 2 subdivision. All texture maps are included. Polygons (No Sub-D): 10,000 per character Polygons (Level 2 Sub-D): 60,000 per character Product Includes: 1. Character v3.2 Carrara file (.car) 2. Character v3.2 .3ds files (undivided and with level 2 subdivision) 3. Character v3.2 .obj files (undivided and with level 2 subdivision) 4. External copies of all texture maps (.bmp) ************************************************ Notes: Due to the format conversion, .3ds and .obj files will require reapplication of texture maps (included). However, the Carrara file is render-ready. ************************************************ |