Female Body model.
Clean topology with mostly quad polygons.
|| OBJECTS ||
Body - 5 290 polys 5 304 verts (only quad polygons, unwrapped with non-overlapping UVs)
Eyeballs 2x - 608 polys 578 verts (quad and tris polygons, unwrapped with overlapping UVs)
Hair - 2940 polys 2914 verts (only quad polygons, unwrapped with non-overlapping UVs)
Underwear 512 polys 506 verts (mostly quad polygons, unwrapped with overlapping UVs)
Inside of the mouth is modeled but tongue, gums or teeth are NOT included.
|| TEXTURES ||
4096x4096px TIFF 16bit displacement map
4096x4096px TGA and PSD (non-merged layers) simple color texture with AO and makeup
|| GENERAL ||
Model is built to real-world scale.
Units used: Centimeters. Model is 170 centimeters tall.
|| ADDITIONAL NOTES ||
OBJ and FBX file formats exported as base mesh and as hipoly with displacement applied (2 subdivs, like preview images).
Studio (render) scene is NOT included.