RED Scarlet Digital Cinema Camera

Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Mar 4, 2013
CheckMate Lite Certified
3ds Max 2013 Native Maxwell 2.7.20
3ds Max 2010 Native V-Ray 1.5
3ds Max 2010 Native Maxwell 2.7.20
Other Formats
Rhino MoI
Autodesk FBX 2013
Other SAT
Other Files
RED Scarlet_mxm.zip
Maxwell MXM files
RED Scarlet_X_textures.zip
Textures and HDRI
3D Model Specifications
Product ID:702973
Published:
Geometry:Polygonal Ngons used
Polygons:185,956
Vertices:233,360
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since November 2009
Currently sells 136 products
Achievements:
Unrated
Product Rating
Description
It's a very high detailed photo-reallistic Digital Cinema Camera, RED Scarlet-X

You can use Max 2010~2013 for rendering with Maxwell render and V-Ray.
You can also use FBX formats for Polygonal tools
and 3dm, SAT for Nurbs modeler like Rhino.

(Notice) : But 'Handle grap' parts are only included in max and fbx formats because it's a polygon model and not nurbs.

In case of FBX, there are three version included.
1.N-gons mesh
2.Triangles mesh
3.no subdivided version(handle grap parts only)

If you install FBX 2013.3 version, you can import FBX file with Maxwell materials into Maya.

In .Max and .3DM file, there are the same named layers embeded.
So if you need more subdivided mesh for some parts, you can easily change it from original Nurbs model.

In my case, I used 3DM->FBX->3dsMax converting process.

Objects / Polygon / Vertex count is;

objects 172
vertex 233360
polygon 185956

Camera settings, 20 bitmap textures and a HDRI is included with Studio Lighting Setup.

Thanks,
JH
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