Highly detailed, photo-realistic model of a desert mountain. The relatively low poly-count of this model makes it easy to work with while displacement mapping gives you incredible detail that holds up even at close range. The model has a different profile from each angle so that it can be duplicated and used to create a vast
range, as seen in one of the above renders.
Terrain detail is achieved through a displacement modifier. I have left the modifier stack open so that you can adjust the resolution of the rendered mesh as needed.
Maps included (all 4096 x 4096):
-Displacement (16 bit)
-Several mask layers for mixed materials
Also included with your purchase is the Photoshop (CS4) master file from which you can modify and export textures (download from the Supporting Items area).
With purchase you receive files for three rendering engines:
Please download and read the 'instructions' sheet for more information about how to work with this model.
I am committed to supporting all of the products I sell completely. If you have any problems/questions regarding the use of this product, please contact me (through TurboSquid service) and I will be happy to help.