High Detailed Photorealistic Deer (White-tailed), UVmapped, smoothable, fully rigged and animated, made with Maya - Shave and A Haircut for fur.
This model has been modeled with a clean topology based on quads and loops.
High resolution textures (main color textures is .TGA)
specular : 4096x4096
diffuse : 4096x4096
This asset comes fully rigged and with the following animation sets:
1) Death (1-33)
2) Walk loop (100-119)
3) Breath (200-234)
4) Run loop (300-310)
5) Eat (400-499)
6) Look by side (500-599)
7) Attack (600-650)
8) Gets hit (700-750)
9) Agressive (800-834)
.mb (maya 2010 binary)
.ma (maya 2010 ascii)
The Maya 2010 formats are set with the '3' hotkey for the geometry approximation preview and render.
Total Polycount (quads): 11694
SHAVE AND A HAIRCUT NOTES:
The Fur is made with Shave and A Haircut for Maya 2010 so you would need that software to render the fur out.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
The actual rendering time is about 6 minutes for an HD rendering 1200x1200 frame (rendered on a system based on a single pentium quadcore with 8 gigs ram)
--4 different hair systems for a total of 440k hair primitives.
The Shave and Haircut Fur is included in each MAYA 2010 format (ma/mb).
A version without fur is also available ID: 542770
NO POSTWORK ON THESE RENDERS (MENTAL RAY)