Mouth

All Extended Uses
Included Formats
3ds Max 2010 Default Scanline
3ds Max 2011 Default Scanline
3ds Max 2012 Default Scanline
OBJ
Other Files
MOUth Diffuse.jpg
Color Map with dark eyes
MOUth Diffuse withOutDarkEyes.jpg
Color Map without dark eyes
Previews
3D Model Specifications
Product ID:643884
Published:
Geometry:Polygonal Quads/Tris
Polygons:500
Vertices:252
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since June 2009
Currently sells 26 products
Achievements:
1 Rating Submitted
Product Rating
Description
A cute cartoon very lowpoly character,


500 Triangles
500x500 Color Map

ps.: some images i had used color ink mode in viewport of 3dsmax 2012.

Rigged
- with facial bones,
- and some stretch bones to help a cartoon format.
(only in the 3dsmax version)



Some Description:

The controls for animation are all 'Helpers Point' and is the first name 'ControlMOU';

0 to 30: Walk (If you want him walking in the same place just delete the keyframes of the Helper 'ControlMOU_All,' the 30-90 only replied keys to walk 3 times)
90-148: Fear and Anger
148 to 190: Attack
190 to 245: Joy his owner
245 to 315: Wanting to play
315 to 535: Yawning Sleep-sleep

- I had not animate the ears, used position controller spring but left Helpers (ControlMOU_Ear_R, ControlMOU_Ear_L) some adjustment to animate them.


and If you want to shut down the spring controller:

Select a ControlMOU_SpringEar_R
2 Open the window animation curves
3 Right Position and 'Copy'
4 In the Motion panel click on Assign Control Spring and assign control 'Position XYZ'
5 Again the curves window select XYZ Position, right click and Paste
6 Do the same thing for ControlMOU_SpringEar_L


ps.: animated only in 3dsmax version
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