Compressor

All Extended Uses
Included Formats
Feb 5, 2014
CheckMate Lite Certified
3ds Max 2013 Native Default Scanline
3ds Max 2010 Native Default Scanline
Other Formats
Autodesk FBX
OBJ
3D Model Specifications
Product ID:797889
Published:
Geometry:Polygonal Quads/Tris
Polygons:5,631
Vertices:6,568
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since January 2009
Currently sells 186 products
Achievements:
Unrated
Product Rating
Description
Compressor is intended for game/real time/background use.

This model is not intended for subdivision.

This is a high quality; low poly asset originally modeled in 3DS Max 2013. The normal map was baked from a high poly model, making this product look very detailed without using many polygons.

The main renders and wireframes were done in Marmoset Toolbag 2.

||SPECS||

Low Poly Model (1 Object)

|| Geometry ||
• 10779 Total Tris
• 5631 Total Polys
• 6568 Total Verts

• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space
• Model scaled to approximate real world size (inches)
• Approximate dimensions: W:139'' x L:242'' x H:130''
• Model centered at the origin
• All materials and objects named appropriately
• Tested in Marmoset Toolbag
• Tested in the UDK
• No special plug-ins needed to use this product
• 3ds Max 2010 version also available
• .obj and .fbx versions exported from 3ds Max 2013

|| Textures ||

• 2048x2048 diffuse, specular, gloss and normal textures
• Textures in .tga format
• Model texture paths are stripped

One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
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