Compressor

All Extended Uses
Included Formats
Aug 1, 2011
CheckMate Lite Certified
3ds Max 2016 Native Default Scanline
Other Formats
Autodesk FBX
OBJ
3D Model Specifications
Product ID:797889
Published:
Geometry:Polygonal Quads/Tris
Polygons:5,631
Vertices:6,568
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since January 2009
Currently sells 250 products
Achievements:
Unrated
Product Rating
Description
Compressor is intended for game/real time/background use.

This model is not intended for subdivision.

This is a high quality; low poly asset originally modeled in 3ds Max 2013 (and updated to 3ds Max 2016). The normal map was baked from a high poly model, making this product look very detailed without using many polygons.

The main renders and wireframes were done in Marmoset Toolbag 2.

||SPECS||

Low Poly Model (1 Object)

|| Geometry ||
10779 Total Tris
5631 Total Polys
6568 Total Verts

Polygons are all quads or tris, no n-gons
Model unwrapped manually to make most efficient use of the UV space
Model scaled to approximate real world size (inches)
Approximate dimensions: W:139'' x L:242'' x H:130''
Model centered at the origin
All materials and objects named appropriately
Tested in Marmoset Toolbag
Tested in the UDK
No special plug-ins needed to use this product
3ds Max 2010 version also available
.obj and .fbx versions exported from 3ds Max 2016

|| Textures ||

2048x2048 diffuse, specular, gloss and normal textures
Textures in .tga format
Model texture paths are stripped

One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
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