Scene ready to render in Maya(V-Ray), 3ds Max (V-Ray) and Modo, as seen in preview renders.
Can also be used as racing gear equipment with a military color scheme.
Everything is properly UV mapped so you can change the color scheme to suit your needs.
Textures supplied with this scene:
Combat Gear Color.jpg (4000*4000)
Fabric bump.jpg (600*600) - Seamless
HDRIs Supplied with this scene:
Helmet Studio Studio Max.hdr (6000*3000)
Helmet Studio Studio Maya.hdr (6000*3000)
Helmet Studio Studio Modo.hdr (6000*3000)
FBX and OBJ versions have simple lamberts with different coloring and proper naming for easy material selection and replacement.
Check my galery for other models.