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Detailed City 2013

All Extended Uses
Included Formats
3ds Max 2013 mental ray
Autodesk FBX
OBJ
3D Model Specifications
Product ID:718125
Published:
Geometry:Polygonal Quads/Tris
Polygons:2,068,304
Vertices:2,495,133
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since September 2002
Currently sells 1632 products
Achievements:
1 Rating Submitted
Product Rating
Description
Detailed modular city building system, complete with detailed buildings, road tiles, street furniture, roof detail and high quality texture set. Part of a huge related collection available from ES3DStudios.

This set consists of 4 high detail 96mx96m road tiles (C, D, E and F) covering a footprint of 192mx192m, plus a wider scale low-impact 'skirt' of poly efficient buildings covering 960m x 960m. Skirt building blocks alone make up 'RT Urban City St03' set, also from ES3DSudios (TS ID 656357).

This modular city block can be used to add spot high-detail to real-time environments - textures are game friendly (just 109 textures used). Alternately the full range of 'HD_City' block products can be linked to create a stunning high-detail city. Ask for details. Vehicles and characters also available from ES3DStudios. Distant detail is provided by 2D panoramic image.

All blocks tile with each other to quickly cover a huge area with great poly efficiency.

This set is part of a huge linked collection available from ES3DStudios. Range of characters and vehicles also available. Many more linked sets available from ES3DStudios in all common 3D formats. Click 'ES3DStudios' for full selection.

All renders shown here created with the 3ds Max mental ray renderer. Modeled predominately in quads. Quoted poly count is for quads.

Please Note: Textures are supplied only in the 3ds Max, and Maya zips - download one of these archives whatever format you require. Please note the Softimage upload does not come with any textures.

Texture Res: 150 bmp textures in power of 2 resolutions, plus 4 TGA's. Mostly 512 or 256 square, some 512x256.


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