Cheetah

All Extended Uses
Included Formats
Aug 4, 2011
CheckMate Pro Certified
Maya 2009ma/mb Native mental ray
Other Formats
Autodesk FBX fbx Default Scanline
OBJ obj/mtl Default Scanline
3D Model Specifications
Product ID:389524
Published:
Geometry:Polygonal Quads/Tris
Polygons:26,088
Vertices:26,667
Textures:Yes
Materials:Yes
Rigged:No
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2005
Currently sells 299 products
Achievements:
2 Ratings Submitted
Product Rating
Description
---UPDATED 2011---

High Detailed Realistic Cheetah, completely UVmapped and smoothable, made with Maya. *************************************************************************************

Eyeballs,teeth,tongue and whiskers are modeled separately.

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This scene is Ready to render exactly as you see above (MentalRay)
This model has a clean topology,it is ready to be rigged and smoothable.
The lower level of detail has 3930 polygons.

The model is provided with high resolution textures (.TGA formats):

color (2048x2048)
bump (2048x2048)
diffuse (2048x2048)
specular (2048x2048)


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2 different resolution included in each format (maya/obj/fbx) :

Lowpoly

total:5726
body: 3930
eyes: 128
teeth: 1528
tongue: 100
whiskers:734

Highpoly

total:26088
body: 15654
eyes: 480
teeth: 6112
tongue: 398
whiskers: 2964

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This pack includes all the following formats:

.mb (maya 2009 binary)
.ma (maya 2009 asci)
.obj (alias wavefront)
.fbx (kaydara)


The Maya Formats includes two BlandShapes: snarl/blink (see the clip for details).

The morph targets (snarl/blink) are aslo exported in the Obj and Fbx formats.

FBX is directly exported from Maya with textures assigned
Obj is directly exported from Maya (.mtl included)

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The images on white background and the turtable have no ground shadows because have been made for presentation purpose as per Turbosquid request, the actual light rig is including ground shadow setup (see the other renderings with coloured background)

NO POSTWORK ON THESE RENDERS (MENTAL RAY)

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