High detailed model of Ceramic brake disk and brake caliper.
*Originally modeled in 3ds Max 2012.
*Materials setup for V-Ray render engine(V-Ray 2.3 or higher).
*Turbosmooth applied to parts where they are needed.
*Model made to real world scale.
*Transforms set to zero.
*All objects, materials and maps are named properly.
*Following are the texture resolution used for maps.
*Max files with all the materials(V-Ray) and maps applied.
*Max files with all the materials(Mental Ray) and maps applied.
*Obj file with all the maps.