Stylish design suitable for product cartoon. (Model has Completed: Blendshape, Create bone and rig, Animation, Light, and setting render basic ).The model is suitable for use in broadcast, high-res film close-ups, advertising, etc.
Originally created with 3D Maya 2012. With file format ma, mb, fbx and obj.
Rational polygon count (Body 5680, polygons, 6025 verts, Vest_Long 4316, polygons, 4454 verts, Vest_Short 4158, polygons, 4336 verts, Hair 683, polygons, 1178 verts...,All object Vest Long 15103 polygons, 16101 verts, vest short 14855 polygons 15983 verts.) Edge loop based clean topology.
Quadrilaterals are all, less triangles.
The model is built 1vest long and 1 vest short for character. To use appropriate for different circumstances.
Total number of textures is 12. Texture Body,Face, Hair, Cloth with size 8192x8192 format JPG. eyelash with size 4096x4096. Normap 8192x8192 use with cloth. Displacement 8192x8192 use with cloth.
4:RIG and READY ANIMATION.
Model already rigged, and ready for any animations. Along with 27 state of the expressive motion made Blendshape. Viewport sliders give full control of the face - mouth, eyes, iris, brows, jaw. Facial expressions: mouth open; smile (close); smile (open); anger;tired; frown; jaw left-right; jaw front; eyebrows left up-down (both or separately), etc.
Render is mental ray and standard scanline. No plugins needed. No post production of the images.
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