Seahorse

All Extended Uses
Included Formats
Oct 25, 2012
CheckMate Pro Certified
3ds Max 2012 Native mental ray
3ds Max 2012 Native V-Ray
3ds Max 9 Native finalRender
Other Formats
OBJ
Blender 2.63
3D Model Specifications
Product ID:700394
Published:
Geometry:Polygonal Quads/Tris
Polygons:5,072
Vertices:5,100
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since June 2006
Currently sells 96 products
Achievements:
13 Ratings Submitted
Product Rating
Description
E N G L I S H

Beautiful cartoon seahorse, ready for close up and HD renders.

A V A I L A B L E   F I L E S
3dStudio Max 2012. Render with Mental Ray
3dStudio Max 2012. Render with Vray Adv 2.20.03
3dStudio Max 9. Render with Final Render
Blender 2.63


M E S H   T O T A L S
Low poly: 5100 Verts, 5072 Faces
Hight poly (with turboSmooth ON): 20340 Verts, 40400 Faces


T E X T U R E S   
Sh_Body.jpg (4096 x 4096)
Sh_Eyes.jpg (1024 x 1024)
Background_underwater.jpg (1024 x 1024)


G E N E R A L   S P E C I F I C A T I O N S
Clean mesh edge loops, only quad and minimum triangles.
Model has real-world scale and is centered at 0,0,0.
Objects, Materials and Textures use descriptive and unique names
Scene objects organized by layers.


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E S P A Ñ O L

Precioso caballito de mar cartoon, listo para primeros planos y renders de alta resolución

A R C H I V O S   D I S P O N I B L E S
3dStudio Max 2012. Render with Mental Ray
3dStudio Max 2012. Render with Vray Adv 2.20.03
3dStudio Max 9. Render with Final Render
Blender 2.63


M A L L A
Baja cantidad de polígonos: 5100 Vértices, 5072 Caras
Alta cantidad de polígonos (con turboSmooth ON): 20340 Vértices, 40400 Caras


T E X T U R A S   
Sh_Body.jpg (4096 x 4096)
Sh_Eyes.jpg (1024 x 1024)
Background_underwater.jpg (1024 x 1024)

E S P E C I F I C A C I O N E S   G E N E R A L E S
Malla limpia y organizada, con posibilidad de “edge loop”, solo cuadrados y mínima cantidad de triángulos.
El modelo está a escala real y centrado en 0,0,0.
Objectos, Materiales y Texturas tienen nombres únicos y descriptivos.
La escena está organizada por capas (layers)
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