Body Welding Cell

by QLEE
Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "kuka", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Nov 14, 2011
CheckMate Pro Certified
3ds Max 8 Native V-Ray
3ds Max 8 mental ray
Other Formats
3DS

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3D Model Specifications
Product ID:638907
Published:
Geometry:Polygonal Quads/Tris
Polygons:107,687
Vertices:121,118
Textures:No
Materials:Yes
Rigged:No
Animated:No
UV Mapped:No
Unwrapped UVs:No
Artist
TurboSquid Member Since February 2004
Currently sells 2109 products
Achievements:
Unrated
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Legal Notice: The intellectual property depicted in this model, including the brand "kuka", is not affiliated with or endorsed by the original rights holders.

Description
This is a model of a Car Body Welding Cell.

    * Originally created with 3ds Max 8


|| SPECS ||

    * This model contains 154 separate objects
    * This model contains 107687 polygons with TurboSmooth OFF
    * This model contains 288210 polygons with TurboSmooth ON (set to 2 iterations.)
    * This product includes 3ds Max 8 versions for V-Ray (separate downloads) and mental ray (no additional plug in needed, separate download)
    * This model contain 93% with 4 sites, 7% polygons with 3 sites, no N-gons.

Scene Totals:
Objects: 161
Shapes: 0
Cameras: 7
Lights: 1
Helpers: 5
Space Warps: 0
Total: 174

Mesh Totals:

Verts: 304532
Faces: 288210

|| TEXTURES ||

    * 1024x1024 JPG (2) – Main objects bump map
    * 2048x2048 JPG (4) – Main objects bump map
    * 1500x1500 JPG (1) – Main objects bump map



|| GENERAL ||

    * Model is built to real-world scale
    * Units used: Meters.Palletizing Robot model is 2 meters tall.
    * Scene objects are organized by layers and groups



|| ADDITIONAL NOTES ||

    * 3ds file format does not have textures/materials applied and will not render like the preview images.
    * File formats other than 3ds Max exported as base mesh (not smoothed)
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