Game Ready low poly 3d model of Broken House
Intended for game/realtime/background use.
The model was modeled in 3ds Max 2012.
This Model was not intended for subdivision. May be used for game realtime .
This model consists of quads and tris only.
Is completely Unwrapped.
Render is done with V-Ray.
Lighting is not included.
Elements of the environment are not included.
No 3rd party plugin needed.
The textures of the model are applied with partly-overlapping UV Unwrap
Diffuse Map 2048x2048 - broken_house_diffuse.jpg
Specular Map 2048x2048 - broken_house_spec.jpg
Normal map 2048x2048 - broken_house_nm.jpg
Photoshop source texture 2048x2048 - broken_house_src.psd contains diffuse layers, specular layers, normal map layers and ambient occlusion layer. It can be easily modified.
Real world scale:
x: 4,34 m
y: 4,87 m
z: 2,12 m
Opens and renders without errors.
Quads and tris only.
No overlapping faces.
No overlapping vertices.
No isolated vertices.
Model centered at origin.