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BMX Helmet Urge Down-O-Matic

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'urge bike' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
May 21, 2012
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.1
3ds Max 2010 Native mental ray
Other Formats
Rhino
3DS
DXF
Autodesk FBX
OBJ
DirectX
3D Model Specifications
Product ID:671508
Published:
Geometry:Polygonal Quads/Tris
Polygons:20,760
Vertices:20,986
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since July 2004
Currently sells 942 products
Achievements:
Unrated
Product Rating
Description
This is a model of a BMX Helmet Urge Down-o-Matic.

* Originally created with 3ds Max 2010

||USAGE||

* This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization, forensic presentation, etc.]
* The model is accurate with the real world size and scale.

||SPECIFICATIONS||

* This model contains 11 separate objects.
* This model contains 20760 polygons with Meshsmooth OFF.
* This model contains 477242 polygons with Meshsmooth ON - 2 Iterations.
* This model is included in two versions V-Ray and mental ray. Both have materials and textures included.

|| PRESENTATION IMAGES ||

* All preview images are rendered with V-Ray 2.1 as Renderer
* Lights and cameras are not included in the file.

|| TEXTURES ||

* There are 6 textures in scene.
* Texture size 4096x4096
* Multiple Texture Resolutions are included.
* PSD Texture included.

|| GENERAL ||

* Model is built to real-world scale
* Units used: inches
* Object Lenght 14 inches
* Scene objects are organized by groups.
* No third-party renderer or plug-ins needed for mental ray version.

|| ADDITIONAL NOTES ||

* File formats other than 3ds Max exported as base mesh (not smoothed)
* Model represents 32 of hours of 3D work

**If you have any questions, you can contact me through support. Just send a support ticket! **
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