3d blue tang - paracanthurus - Paracanthurus Hepatus - Blue Tang... by Lauranar

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Paracanthurus Hepatus -...
$59
3d blue tang - paracanthurus - Paracanthurus Hepatus - Blue Tang... by Lauranar
3d blue tang - paracanthurus - Paracanthurus Hepatus - Blue Tang... by Lauranar
3d blue tang - paracanthurus - Paracanthurus Hepatus - Blue Tang... by Lauranar
3d blue tang - paracanthurus - Paracanthurus Hepatus - Blue Tang... by Lauranar
3d blue tang - paracanthurus - Paracanthurus Hepatus - Blue Tang... by Lauranar
3d blue tang - paracanthurus - Paracanthurus Hepatus - Blue Tang... by Lauranar
3d blue tang - paracanthurus - Paracanthurus Hepatus - Blue Tang... by Lauranar
3d blue tang - paracanthurus - Paracanthurus Hepatus - Blue Tang... by Lauranar
3d blue tang - paracanthurus - Paracanthurus Hepatus - Blue Tang... by Lauranar
3d blue tang - paracanthurus - Paracanthurus Hepatus - Blue Tang... by Lauranar
3d blue tang - paracanthurus - Paracanthurus Hepatus - Blue Tang... by Lauranar
3d blue tang - paracanthurus - Paracanthurus Hepatus - Blue Tang... by Lauranar
3d blue tang - paracanthurus - Paracanthurus Hepatus - Blue Tang... by Lauranar
Blue Tang for marine aquarium, detailed and textured.
Polygonal quads only. Subdivision activated, except for the obj format.
The fish body is UV mapped, unwrapped and non-overlapping.
Eyes share one uv map.

3ds Max, V-Ray and mental ray version:
- Complete scene with the Blue Tang and a curved plane as environment
- 4 Textures 3000 x 3000 for the body: Diffuse, Transparency, Specular and Bump
- 1 Texture 500 x 500 for eyes.
In the mental ray version the Transparency map is inverted compared to the V-Ray version.
The Blue Tang is a Group.
Nurms Subdivision, turn it off or increase under the Edit Poly tab.

LightWave:
- Complete scene
- Blue Tang and a curved plane as environment
- 4 Textures 3000 x 3000 for the body: Diffuse, Transparency, Specular and Bump. (Specular map isn't used for the Lightwave version, but it is included if you need it.)
- 1 Texture 500 x 500 for eyes.
The Blue Tang is in 1 layer with different surfaces.
Subpatch activated, to toggle press 'tab' in modeler.

Softimage:
- Project with complete scene including the Blue Tang and a curved plane as environment
- 4 Textures 3000 x 3000 for the body: Diffuse, Transparency, Specular and Bump
- 1 Texture 500 x 500 for eyes.
The Blue Tang is a Model.
Subdivision activated, press + or - on numeric keyboard to toggle or increase.

Obj:
- Blue Tang with simple material
- 4 textures 3000 x 3000
- 1 texture 500 x 500
It is exported at Level 0, no subdivision.

Total Polygons for the Blue Tang: 2002
Total Polygons in scene (model + plane): 2022

Note: If you see the Paracanthurus all transparent when opening the scene, it is because of its Transparency map. Turn off Transparency from Display or Open GL options to see it fine.
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Product File Downloads
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3ds Max 2010 (.max)  8.5 MB
Renderer:V-Ray 1.50.sp5
Inspected in:3ds Max 2011
3ds Max 2010 (.max)  8.5 MB
Renderer:mental ray
Inspected in:3ds Max 2011
Softimage 2010 (.hrc, .xsi, .scn)  8.5 MB
Renderer:mental ray
Inspected in:Softimage 2011
Lightwave 9.6 (.lwo, .lw, .lws)  8.5 MB
Renderer:Default Scanline
Inspected in:Lightwave 10
Unreviewed Formats
OBJ (.obj)  8.4 MB
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Product License
All Extended Uses
3D Model Specifications
Native file format:3ds Max 2010
Product ID:666243
Published:
Geometry:Polygonal Quads only
Polygons:2,002
Vertices:2,028
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Product Rating
8 Ratings Submitted