|Maya 2011Maya_u||Native mental ray|
|Maya 2011Maya||mental ray|
|Autodesk FBX fbx|
|Unwrapped UVs:||Yes, non-overlapping|
This pack includes all the following formats:
.mb (maya 2011 binary)
.ma (maya 2011 ascii)
.obj (alias wavefront)
FBX is directly exported from Maya.
Obj is directly exported from Maya (.mtl included)
The Maya 2011 formats are ready to render exactly as you see above with MentalRay and Shave and A Haircut settings.
The Maya 2011 formats are set with the '3' button for the geometry approximation preview and render.
Maya2011(ma/mb) OBJ and FBX format polycount (quads):
The Fur is made with Shave and A Haircut for Maya 2011 so you would need that software to render the fur out.
The actual rendering time is about 6 minutes for an HD rendering 1200x1200 frame (rendered on a system based on a single pentium quadcore with 8 gigs ram)
--6 different hair systems for a total of 310k hair primitives.
The Shave and Haircut Fur is included in each MAYA 2011 format (ma/mb).
The FBX and OBJ formats don't include Fur.
NO POSTWORK ON THESE RENDERS (MENTAL RAY)