A Generic Beer Bottle and Cap.
Uses Normal and Displacement maps.
Max scene setup with Arch&design Materials.
Unwrapped for easy re-texturing.
Real world scale.
Everything named and labeled logically.
Transforms are Frozen.
Bottle = 958 Polys 960 Verts (Quads Only)
Cap = 4075 Polys 4074 Verts (Quads & Triangles)
HDR Light Texture Included for Reflections (Download separately)
For OBJ & FBX users add smoothing for best results.
(OBJ & FBX import without Materials)
Previews rendered with Mental Ray GI + Caustics + Final gather.